Reckoning is a Pre-CU SWG server powered by SWGEmu. Reckoning is staffed by experienced players whose common goal is to bring Pre-CU SWG back to the masses, while also striving to provide the best possible play experience for our community. We firmly believe that the Pre-CU era of the game provided the best Star Wars experience in terms of gameplay and core mechanics. Our end goal is to take Pre-CU and grow the experience. While we might add new items, features, content, and quests, we will never mess with or alter the core Pre-CU experience that our players have come to know and love.
Reckoning is one of the longest running, populated, and most stable AGPL compliant servers available today. With proven stability and longevity, we look forward to seeing our community continue to grow and flourish for many more years to come.
New to Reckoning? Joining is as easy as following our How To Connect Guide and then clicking "PLAY" on our launcher. Once set up, hop in game and relive the SWG saga!
Notice: If you do not get your activation email, please send an email to firstname.lastname@example.org with the user name that you used to register. Sometimes, providers mistakenly block our email as spam. Alternatively, for the fastest response time, you can also request activation support by contacting Aso on Discord.
- Aso is my friend. I am honored to work with him, and am a better man for knowing him.
- Aso is an amazing server dev. He never stops at what needs to be done, he goes for what CAN be done.
- Aso cares about you. He may not say it. He may not bring it up. He genuinely cares about you as a player. I as a player am proud of that.
- 0 replies
- 6,442 views
- Add Reply
- 0 replies
- 2,814 views
- Add Reply
- 0 replies
- 2,908 views
- Add Reply
- OVH Dedicated Server: $186.00 a month / $2232.00 a year
- Domain Name: $6.00 a month / $72.00 a year
- Invision Community Forum Software: $10.00 a month / $120.00 a year
- Total Costs: $202.00 a month / $2424.00 a year
- 0 replies
- 2,969 views
- Add Reply
The End of an ERA
Preface: Aso did not know I was writing this article. If it sees the light of day, that means he will be honoring my wish to keep it up. He is a very private, nice, and conservative guy. He will not boast of anything he's accomplished. He will always try to do the right, good, thing. He might actually kick me off the team for this. I don't care. It's been an honor to be a part of this server helping him, and I hope I get to do it longer, but these things need to be said about someone I consider, my, very good, friend.
SWGEmu's core3 server architecture will be declared version 1.0 Beta soon. This is a triumph like no other.
I'm not sure some players in our community realize it. Publish 11 is the culmination. It will be the end of Basilisk. It will shutdown and a new server arise in it's place. SWGEmu's core3 server architecture will be declared version 1.0 Beta soon. This is a triumph like no other.
I've been on this project overall, as a contributor, in some form or fashion, since July 2004.....18 years. No corporate funding, No bs. People contributing. We as a community, are staring at a 1.0. A privately coded project with hundreds of thousands of man hours, and lines of code contributed in whole. TheAnswer, ran with it. They have a great team over there. The showed that regardless of what was going on, they would stick to it, and finish the project. No concerns for the outcries of players. Why? That was not the project goal. The project goal, put down in words, in your face, stated simply, we don't care about you (now), we can care about you when 1.0 is finished. They stuck to that, despite criticism, despite, trolls, despite people hating it. They used Basilisk exactly what it was for. A test, stress, and pressure bed for bugs and fixes. It was the epitome of what a developer has to do sometimes. Stand firm, block it out, and head down get the work done. I commend them for that. They were sometimes brash, sometimes rude, but always steadfast. We are part of a private server community using that, "almost" 1.0 code. We, here have been Reckoning alpha testers. You didn't realize that did you?
Which brings me to @Aso.
He clearly believes in constructing something that is the best product.
Aso, whether or not you know this, goes very much above and beyond when it comes to his server. He is a relentless advocate of code beautification. Aso wants what is entirely best for the future of the server as a whole, even if this turns some players off. Aso, Is an advocate of pvp, even the smack talk that comes with it. With that, also believes in a safe moderated general chat space for your kids, if you want them to play here. Aso, believes in quality of life improvements, and has relentlessly stood up for the base belief of pre-cu 14.1. He clearly believes in constructing something that is the best product. His priorities have, to me, been clear, concise, and he's been a man of his word to the community as a whole for ALL of SWG. Your play time, has been the top priority here at Reckoning under his lead.
Aso, has gone beyond what has ever been expected and protected those things for over 7 years now.
The most valuable commodity, in any MMORPG, is the reliability of the service, and your belief, your character(s) will be there, and your time was not wasted. Aso, has gone beyond what has ever been expected and protected those things for over 7 years now. Your characters, have been safe guarded. No other server, aside from Basilisk can boast this, for this amount of time. Aso, has helped others, unnamed, with this same zeal and dedication. This is because, SWG is a community, not just a game. We are all members of it, not just Reckoning. He knows this, like I know this, and it has shown. People have come and go, but I can say with confidence, if you play on any SWG server, Aso has had something to do with its successful launch, run and updates. This is my opinion, of course.
I want it to be run like a game company that cares.
Aso deeply cares about how we present ourselves as CSRs, Staff, Community Managers, players, and community members. The one thing that stands out in my mind always is "Remember EQ, I want it to be run like a game company that cares. Hands off, common sense approach, professionalism, always." He doesn't say much to be honest. We can go months and never say anything to each other. We will intervene when needed help folks out, but it truly is like a business in the background. We are colleagues, and we do our work. This has always been his approach to this labor of love. Yes, it is a labor of love. Aso and I both, believe the server is a labor of love, and a place to share and enjoy the fruits of our labor. We both invite our friends here, we both play with our friends here, and we both care about how you enjoy your play time here. I can count on my hands, the amount of times I have actually spoken to Aso in voice chat. Despite this, I have had his phone number at my disposal for quite a while now. Sometimes we would text, but nothing short of quick memes with @FirewarriorSWG, maybe a couple of jokes, but nothing ever too serious.
I watched fireworks in SWG and knew they were provided by my very good friend, Aso.
No matter your opinions of the man, I have to 3 very real conclusions.
So this was my editorial today. a little bit of insight into a normal guy who looks out for your pixels. Guards them. Enhances their existence. Makes them more fun for you.
I hope you all have a good day. I hope you enjoyed your 4th of July. I did. I did because I watched fireworks in SWG and knew they were provided by my very good friend, Aso.
I was just made aware of the server crash. I will be investigating the cause soon. Please bear with me.
**Update** Sorry for the wait. Busy day. The server is now back online.
There has been quite a bit of interest in the ironman settings, and tracking of players on the server. Recently I've gone back and visited the forum post, and posts within the Ironman thread and have written down some changes I'd like to see done to it for common sense tracking. As part of the ironman challenge, I will be getting with Aso to do some special tracking for it. There are other issues to work on yes, but I've received quite a few requests for this. Sit tight and I'll get on it folks
If you use the PPUI that is offered on the server there have been some issues that have been ignored for a while. I'll be hopping on those today so look for some updates incoming to it.
I was not aware, that some people believe we don't use it. Quite the opposite actually we have 3 ways we can take care of technical or support issues. We have a support system on the foums we track for suggestions, bugs, and other support items. We have also have a ticket system in discord. We always recommend the site because you will notify all staff when filing a support ticket there.
From all of the staff here at Reckoning, thank you for being a player on our wonderful server. It is a dream that is fulfilled each day, that you play here. Your game time, which is the most valuable asset, is precious to us and we try to safeguard that. We appreciate that you trust us with your time, and hope that you enjoy the play time here with us.
May the force be with you.
As most of you already know, Reckoning depends on donations to stay afloat. Even a small donation is greatly appreciated to help offset expensive hosting costs. Any shortfalls are covered directly by myself, or other staff members.
I wanted to re-post this to stress that we depend on your support. As of writing this, we're all going through hard times with the record high inflation. I understand that trust me. We still depend on community support to keep this all going.
All donations go directly to paying the expenses broken down below.