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  • About Reckoning


    Reckoning is a Pre-CU SWG server powered by SWGEmu. Reckoning is staffed by experienced players whose common goal is to bring Pre-CU SWG back to the masses, while also striving to provide the best possible play experience for our community. We firmly believe that the Pre-CU era of the game provided the best Star Wars experience in terms of gameplay and core mechanics. Our end goal is to take Pre-CU and grow the experience. While we might add new items, features, content, and quests, we will never mess with or alter the core Pre-CU experience that our players have come to know and love.

    We are one of the longest running, populated, and most stable AGPL compliant play servers available today. With proven stability and longevity, we look forward to seeing our community continue grow and flourish for many more years to come.

    Post Pre-CU Items/Features
    While we believe the NGE and to a lesser extent, the CU ruined the game, they did bring some cool new elements with those updates. With that being said, we decided to integrate a few post Pre-CU things such as:

    * Post Pre-CU Housing
    * Post Pre-CU Speeders
    * Post Pre-CU Furniture
    * Post Pre-CU Armors
    * Post Pre-CU Items
    * /rotateFurniture yaw, pitch, roll, and reset commands
    * Player Structure and Vendor packup.

    Jedi System
    Jedi Unlock:
    On Reckoning, we have implemented a unique Jedi System. On character creation, every character is assigned a random set of variables that determine what they have to achieve before heading down the Jedi path. Some will be more attuned to the Force, while others will have to work a little harder. Jedi is hard to achieve (as it should be), so it will take some time before you begin down your path!

    Knight Trials & Force Ranking System:
    We were the first server to implement the full Jedi Knight Trials, just as they were on Live SWG. In addition to the Knight Trials, the Force Ranking system has been implemented as well. With rank advancement through voting, FRS skill modifiers, force modifiers, titles, and robes, we have one of the most advanced FRS systems to date.

    Bounty Hunting:
    * Jedi visibility and bounty hunting are fully implemented. Hop on your Bounty Hunter and help purge the empire of its sworn enemy!
    * Players are able to place bounties on other players upon their death, providing enterprising Bounty Hunters with additional targets besides Jedi.

    PvP System
    Reckoning uses the Pre Publish 13 TEF PvP System and a custom player city alignment system. With our TEF system, you have one of two statuses that you can choose from after joining a faction: Covert (Undercover), Or Overt (Special Forces).

    For more information, visit: http://swgreckoning.wikia.com/wiki/PvP_System.

    Buffs
    We have enhancement terminals that provide basic buffs in the lower level areas. Buffs were a very important element of Pre-CU combat and our enhancement terminals help new players get started as they explore the galaxy. Of course, these will never be as good as buffs provided by players.

    Crafting
    SWG did crafting right and the underlying system will not be touched. Some of our crafting additions:

    * New craftable items with more on the way.
    * Resource Stacks have been increased to one million.
    * Factory Crates have been increased to 1 thousand.
    * Crafters can rename all items that they make.

    Player Cities & Housing
    Player Cities:
    Player cities have been adjusted to be in line with current server population. In addition, you can now align your city with your faction. In doing so, players of the opposing faction will gain a PvP City TEF upon entry.

    For more information, visit: http://swgreckoning.wikia.com/wiki/Player_Cities.

    Structures:
    * One thing that we have always thought was limiting to players was structure storage, on Reckoning, we have increased the storage limits for all structures.
    * We've added Post Pre-CU House Pack-Up. Players are able to move structures anywhere in the gakaxy with all items intact!

    For more information, visit: http://swgreckoning.wikia.com/wiki/Player_Housing.

    Events
    Reckoning staff members run regular events almost every weekend. We feel that this brings a community closer together. Players are also encouraged to hold events.

    Hardware
    Reckoning runs on a high end dedicated server that will allow future growth while providing the best play experience.

    Specs:
    Location: Eastern North America
    Processor: Intel Xeon E5-1650v3 3.50 GHz
    Memory: 128GB DDR4 DDR4 2133MHz
    Disks: 2x 480GB SSD / 500GB Backup

    Backup
    The Reckoning Berkeley Database & MySQL Database are backed up every 6 hours on a remote 500GB SSD provided by our host. We also perform local hourly rolling backups. We are a permanent player server, as such we take loss of data very seriously and will do everything in our power to protect your game data.

    In Closing...
    We hope that you will make Reckoning your new SWG home. Register for an account, hop in game and relive the greatest saga ever told, yours!


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