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  2. Rincewind

    Good Fry-Day

    let's go burn some krayts! bring your commando (or whatever) for the fun - watch for the broadcast announcements to join in this will be an 'escorted' event, staff buffs/revives will be available and Fenrir will lead the group.
  3. Yesterday
  4. Last week
  5. Earlier
  6. Patch 7.2 Profession: Architect [Added] Master Architect can now craft Wind Generator, Style 2. Profession: Teras Kasi Artist [Fixed] Defense Acuity for TKA not firing. Combat [Fixed] Secondary Defenses calculation to always allow for a chance for a state to apply. [Fixed] Functionality of Drain Force. [Changed] Channel Force bonus & HAM debuff to better emulate live values. Vendors [Added] Vendor Pack-Up. This will allow you to move your vendor with all items intact. Vehicles [Changed] Equalized all vehicle speeds. Crafting/Generators [Added] Wind Generator, Style 2. -- Credit to Borrie Pets [Changed] Astromechs will be generated with randomized trim colors from the entire astromech palette. -- Credit to Halyn Loot [Added] NGE Relaxation House Loot Schematic to loot. [Added] NGE Jedi Meditation Room House Loot Schematic to loot. [Added] NGE Sith Meditation Room House Loot Schematic to loot. [Added] NGE VIP Bunker House Loot Schematic to loot. [Added] NGE Rebel Spire House Loot Schematic to loot. [Added] NGE Emperor's Spire House Loot Schematic to loot. [Added] NGE Hangar House Loot Schematic to loot. [Added] NGE Landspeeder A-B1 Loot Schematic to loot. [Added] NGE Landspeeder Desert Skiff Loot Schematic to loot. [Added] NGE Landspeeder Lava Skiff Loot Schematic to loot. [Added] NGE Landspeeder XJ-2 Loot Schematic to loot. [Added] NGE Landspeeder Tantive-IV Loot Schematic to loot. [Added] NGE Landspeeder USV-5 Loot Schematic to loot. [Added] NGE Landspeeder V-35 Loot Schematic to loot. [Added] NGE Landspeeder XP-35 Loot Schematic to loot. [Added] NGE Ord Pedrovia Pod Racer Loot Schematic to loot. [Added] NGE GPE-3130 Podracer Loot Schematic to loot. Player Cities/Player Structures [Changed] When packing up a structure, all contained vendors will also be packed up and placed in the vendor owners datapad as a Vendor Control Device. They will no longer move with the structure. Game Client [Changed] ATXT Texture. [Changed] Login Music. [Fixed] Reckoning logo title. [Changed] Default Texture. [Changed] Temple Throne Room Window. [Added] New UI Sounds. [Added] New Vehicle Palette. [Added] Improved Door sounds. Misc [Changed] Increased survey max range to 1024. [Fixed] Error with Structure Status and Pay Maintenance Commands. Server Improved server stability. Improved server performance. [Changed] The server will no longer spam the shutdown message every minute. Instead, it will broadcast every 10 minutes, until it gets to 5 minutes.
  7. We will be bringing the server down on 4/10/2019 @ 2PM ET to apply patch 7.2. Downtime is expected to be less than an hour. Patch Notes: Update: Sorry this is running over the estimated time. Should have us back online soon.
  8. until
    Imperial Frequency transmission Scout Recon Patrol 8 reporting in to Coronet Division HQ -- we're seeing a large number of Meatlumps gathering on the outskirts of the city... again... Advise caution in that area.
  9. until
    a hideous voice screeches in your mind gone? what do you mean, gone?? the Prize House has been moved? curse that Elvira, she's foxed us again! general frequency transmission Helper Elf here, live on the scene and reporting for the Santa News Network. there's a lot of confused Nightsisters near 0 0 Naboo, the former location of the famed Prize House! what will they do next? more updates as they become available...
  10. Make sure you update your launcher daily folks. We are working in the background constantly to get things rolling out. Most of the changes are simple quality of life changes, fixes and updates to existing systems. As SWGEmu updates we usually do as well. Please be patient. We may not dump a ton of stuff in your lap at one time, but we do care enough to make sure whatever rolls out, is either the best it can be, and/or something new and exiting as well. That said, Happy April Fool's Day everyone. No jokes in this announcement. Make sure to constantly check our patch notes.
  11. until
    Imperial Frequency transmission Colonel Gert calling in to Tatooine HQ - we've received an alert from Recon Patrols in the area, it looks like Jabba is making a move for Bestine - his men have surrounded the city! Send reinforcements at once
  12. until
    Rebel Frequency transmission this is Captain Sono calling in from Anchorhead detachment - we need backup at once, the town has been surrounded by Tusken raiders!
  13. Elvira

    Find the Dungeon

    The Dungeon has been located. Congratulations Brutalita! Now if you will just keep the location a secret, we'll be alright
  14. until
    Imperial Frequency transmission Scout Recon Patrol 8 reporting in to Coronet Division HQ -- we're seeing a large number of Meatlumps gathering on the outskirts of the city... again... Advise caution in that area.
  15. Elvira

    Find the Dungeon

    **A communication from Axkva Min** My sisters, we have been hearing reports for some time that Elvira has been working for the Emperor. We believe we have confirmation of her treachery. Elvira has turned against us. She has stolen the treasure we were to use to buy new weapons. Reports tell us that she has hidden the treasure in her basement dungeon on Tatooine. We must recover what's ours before the Emperor does. Find our property. Find Elvira and execute her!
  16. until
    Nightsisters have invaded the prize house. They appear to be after Rincewind's prized Shisha . You have to stop them !
  17. I am responding to CH line.

    I played in the beginning and first CH blow was when I got to the point I could train mounts speeders were released.  Then I could tackle any nest and survive.  I would run with the combat bad boys and tank for them.  Even pulling all those pets they couldn't go the distance of the battle.   I had BE pets and they were bad.  In the day there were around 250K playing and no one was rushing out to be CH.  There were the bad ass BH, Cam, etc.  But I had all of the exploration badges and mostly by myself.  That is what made the game so appealing was that you have a crew or not and go to the cantina and all the peps in (entertainers} were real time, just hanging passing time shooting the S##t with the other SIM gamers.  There was a place for everyone.  Now you have to conform to a narrow edge.  You could go to almost any cantina and there were live entertainers and in any med center were several docs.  I was rebel and had a imp doc I used that I would go to her home to get buffed.  I love the player cities but if you are not affiliated can be a problem.  I started  playing again and for six months I was using Foundry and no one ask me join faction or live in their city so I put my four houses about 650 meters out.  In the game now I met some people at an event and now belong to a guild for the first time.

    Oh and by the way I had a home I think on Dant that was on a island just out side of town and dark jedi would spawn on my front porch and would drag him back to town so everyone could jump him.  I couldn't do him by myself. 

     Something else that is great now is the CSRs.  I never saw one in the old game.  Good and bad.LOL

    1. Elvira

      Elvira

      A lot of things can be different, depending on which era of the retail game you played.  

      There are several aspects of the game that are still being worked on, not only on our Development team but the SWGEmu. Some of the functions of our current game will be corrected as the SWGEmu makes corrections on their end and we are able to pull the updates from them. Other aspects of our current game are from a specific time frame in the retail version of PreCU. Each server owner determines which era they choose to use, of the content available to us. The owners then decide what, if anything, they want to change or alter. I can tell you that Aso has made several changes to what is available to us and his view is ever evolving. If you have suggestions regarding any aspect of the current game, please add them to the support forum in the upper right hand corner of the web page. Our Development team gives each suggestion a serious look.

      As far as the number of players running around and where they choose to set up shop, we have no control over this. It is up to each player to decide whether they want to run and maintain a city or use the Major cities to place their buff/ent crew. With this being a 15 year old game, I personally think we're doing well. It is up to all of us to keep new members informed as to where we, the players, hang out. Would we love to see a few hundred/thousand players running around? Absolutely! 

      As far as not being affiliated with a group goes, that also is up to each player as they come into Reckoning. We don't have thousands of players logging in daily to attack you with "Join us" spam.  Again, this is a 15 year old game. The forums can be a great source of information with regard to active city and guild listings. Talking in General chat can help a lot with finding the active player cities, player guilds and players themselves.

      (I haven't seen anything said in general chat in 30 minutes....) Say something, anything, hello, anyone there, I'm looking for a player city, I'm looking for a guild. ) Finding a good group of people to play with is as much up to you as it is to those that have or run those entities. (I'm not sure how often you talk to people outside of general chat.) Make yourself heard Darlin. :) No one is going to bite you. Let people know you're here.  

      We have an amazing staff in my opinion. We all have differing personalities and perspectives, with a common goal. ** Helping the community. **  We are happy to help you out, if what you are needing is within our scope, or just chat with you. 

      You and I have spoken several times in tells and I truly enjoy our conversations. I hope to speak to you soon. :)

      Thank you for taking the time to drop me a note.

      Cheers!

      El

  18. I am responding to CH line.

    I played in the beginning and first CH blow was when I got to the point I could train mounts speeders were released.  Then I could tackle any nest and survive.  I would run with the combat bad boys and tank for them.  Even pulling all those pets they couldn't go the distance of the battle.   I had BE pets and they were bad.  In the day there were around 250K playing and no one was rushing out to be CH.  There were the bad ass BH, Cam, etc.  But I had all of the exploration badges and mostly by myself.  That is what made the game so appealing was that you have a crew or not and go to the cantina and all the peps in (entertainers} were real time, just hanging passing time shooting the S##t with the other SIM gamers.  There was a place for everyone.  Now you have to conform to a narrow edge.  You could go to almost any cantina and there were live entertainers and in any med center were several docs.  I was rebel and had a imp doc I used that I would go to her home to get buffed.  I love the player cities but if you are not affiliated can be a problem.  I started  playing again and for six months I was using Foundry and no one ask me join faction or live in their city so I put my four houses about 650 meters out.  In the game now I met some people at an event and now belong to a guild for the first time.

    Oh and by the way I had a home I think on Dant that was on a island just out side of town and dark jedi would spawn on my front porch and would drag him back to town so everyone could jump him.  I couldn't do him by myself. 

     

  19. until
    General Frequency transmission umm, yeah, this is Pandath Air Traffic Control. it appears that we've lost a transport on approach to the starport, dropped off the scanners near 3333 -1300 -- if anyone's in the area, maybe they could check? be careful out there... we've had reports of Black Sun in the area
  20. until
    *Rebel Frequency transmission* Scout Recon Patrol Beta calling in to Mos Eisley HQ - scanners are picking up a large number of targets moving towards the east side of the city, looks like they might be heading towards the starport. suggest moving to alert status
  21. until
    *Naboo Police frequency transmission* We've received reports of a large crowd of angry Gungans gathering outside Theed, to the east of the starport across the river. Citizens are advised to avoid the area
  22. Elvira

    Krayt Graveyard Run

    until
    Let's kill Krayts!!! Start time is Noon Pacific. We will run the Krayt Graveyard and kill them all! Depending on turn out, we may spawn a few *A staff member will host the group, with loot set to "random". Anything collected by staff members will be held to give out at future events. *You may bring 1 character per person. *At no time can you put your character on follow. *We will take regular breaks. If you need to take an unscheduled break, please notify Elvira. *If you need to leave the event, send a tell to Reflex for ports to Krayts End for a safe place to either log out or rebuff and continue on with your day. *Elvira will port you to the grave yard.
  23. The Galactic Pet Adoption Agency is holding an open pet adoption in Coronet. The agency is busting at the seams and they need to make room. These adorable creatures will be available in front of the Coronet Starport. Creature Handlers, this is a great opportunity for you to fill your stables.
  24. until
    Rebel frequency transmission Marshall Stifa calling in from Mos Taike - we need help! the town has been surrounded by Dune Stalkers!
  25. until
    Imperial Frequency transmission General Cera calling in from the Mos Espa detachment - we've been surrounded by Tusken raiders, send reinforcements at once! I am initiating the failsafe protocols to prevent this base from falling to their control.
  26. Elvira

    Treasure Hunt

    There are seven (7) chests lost in the Agrilat Swamp on Corellia. Happy Hunting!
  27. until
    Police frequency transmission Alert! Alert! We are receiving reports of Kimogilas in Theed! All troops to readiness status, put out the call for reinforcements! Additional targets have been sighted outside the city, approximately SE from the starport, where it's believed that an Ithorian zoo ship has crashed.
  28. The Galactic Pet Adoption Agency is holding an open pet adoption in Coronet. The agency is busting at the seams and they need to make room. These adorable creatures will be available in front of the Coronet Starport. Creature Handlers, this is a great opportunity for you to fill your stables.
  29. until
    *Imperial Frequency transmission* Scout Recon Patrol 8 reporting in to Coronet Division HQ -- we're seeing a large number of Meatlumps gathering on the outskirts of the city... again... Advise caution in that area.
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SWG Reckoning is in no way associated with LucasArts, Daybreak Games(formally Sony Online Entertainment), or Disney. The Star Wars & Star Wars Galaxies copyrights/trademarks are the property of their respective owners.

The source code Reckoning uses on its game server is written by SWGEmu and Reckoning. Our code is licensed under the AGPL License.

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