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ngetal

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Everything posted by ngetal

  1. ngetal

    Foundry Lottery

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    thanks to some wonderful benefactors, the lottery prize pot is now over 15,000,000 !! pop over to Foundry and get registered for the draw
  2. ngetal

    Foundry Lottery

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    hey, do you like money? c'mon over and register for the Lottery Droid in Foundry! prize starts at 5million and the draw will be Christmas Eve! only 20,000cr to register anyone who would like to contribute to the prize should bank-tip it to Fhtagn. thank you for your support!
  3. ngetal

    Akimbo city event

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    Come one Come All, to the City of Akimbo on Corellia, for a day of Fun and Games. On 30-10-21 at 1pm EST, the City of Akimbo on Corellia will be having a Server event. What does a city event mean? We will host a day of prizes and giveaways to players that participate. There will be Mobs spawned to Kill, and prizes. Everyone is invited to come out. THIS IS A NON PVP Event, please come to have fun and enjoy the day with your fellow gamers. Please do not bring any PVP into the event.
  4. ngetal

    Foundry Lotto!

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    an additional donation pushes us over 14 mil !
  5. ngetal

    Foundry Lotto!

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    and another generous contribution! the prize is over 13 mil - some lucky winner will be getting a Treat ?
  6. ngetal

    Foundry Lotto!

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    another donation! we're over 8 mil now
  7. ngetal

    Foundry Lotto!

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    add in a couple generous donations, our prize is up to 4 mil!
  8. ngetal

    Foundry Lotto!

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    to celebrate Halloween, let's have a lotto! 20k to register, prize starts at 1 mil
  9. ngetal

    Foundry Lotto!

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    to celebrate Reckoning's latest patch, let's have a lotto! 20k to register, prize starts at 5 mil prize is up to 10 mil, thanks to our anonymous donator!
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    congrats to Kooma, winner of the Foundry Canada Day lottery! and a huge thanks to everyone that supported pushing the prize so high! just over 3 mil was added from registrations, and the rest was donated! you guys are teh awesome!
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    just checked again, the prize is over 30 million now!!
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    prize is now over 15 million! draw is on Wednesday
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    25,000 cash to register for your chance to win 4000000 8000000 10000000 ! visit the lottery droid, between the shuttle and bank terminal in Foundry on Corellia
  14. ngetal

    Galactic Home Show

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    Baat would like to enter her hospital. Foundry, Corellia. -231 -5731
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    a big thanks to staff for the event in Foundry today, and thanks to everyone who came out to join us for the fun and goodies hope you all had a great time
  16. ngetal

    Galactic Home Show

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    I'll nominate the Med Center in Foundry, another awesome creation by Laella!
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    congrats to Borbor on winning the DOOM City Event Lotto ! a big thanks to everyone who came out or dropped by for the event - it was great to see you there! and a special "thank you" to staff for making it all happen
  18. ngetal

    New Planets

    have to agree. not much point to adding new planets if they're just another place to drop harvesters. where will they fall in the scale of things - top-end 'adventure' planets like Dath, Endor and Yavin? upper middle, like Dant and Lok? lower middle, like Talus and Rori? or 'starter' planets like Tat, Naboo and Cor? will we be able to build cities on them? will they add a theme park for either side or both? or some other sort of content like DWB or the Warrens? I'd say "inquiring minds want to know" but I'm more being nosy
  19. run out where? as I understand it, we'll only know that the resource is available - we'll still have to find places to put harvesters if we want it. think of it like a more efficient grapevine (and more accurate) - the only part that's being made easier is know what's in and out of spawn, which I consider to be a big help to crafters - especially the newer folks getting into the crafter game. they won't have big stockpiles of older resources, but it will be a leg up on grabbing some of the newer ones that will craft decent quality items. I think this helps to level the playing field in terms of competitiveness between crafters. it will also mark items out of spawn in a timely manner, rather than leaving them to show as "available" long past what they should. I'm most definitely in favor of this improvement - the sooner, the better
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